Tiled
Free, open-source 2D map editor for tile-based games. Exports TMX maps readable by every major 2D game engine—widely used in RPGs, platformers, and strategy games.
Our Verdict
The safe, broadly-compatible 2D level editor; LDtk feels more modern, but Tileds ecosystem advantage remains real.
Pros
- Stable, battle-tested since 2008 with huge ecosystem
- TMX format readable by almost every 2D engine
- Donation-based, truly open source under GPL
- Isometric and hex grid support out of the box
Cons
- UI feels dated compared to LDtk
- Auto-tile rules less polished than LDtks
- Single-maintainer project like LDtk
- Workflow becomes tedious on very large worlds
Best for: Isometric, hex, or orthogonal 2D games needing broad engine compatibility
Not for: Teams wanting the most modern UX — LDtk has the edge there
When to Use Tiled
Good fit if you need
- RPG world map built as multi-layer Tiled TMX project
- Platformer level exported as JSON and loaded into Phaser game
- Entity metadata attached to map objects and read in engine
- Tileset collision masks defined in Tiled and imported to Unity
- Open-source level editor integrated into Godot 2D project
Lock-in Assessment
Low 5/5
Lock-in Score 5/5
Pricing
Price wrong?Tiled Pricing
- Pricing Model
- free
- Free Tier
- Yes
- Entry Price
- —
- Enterprise Available
- No
- Transparency Score
- —
Beta — estimates may differ from actual pricing
1,000
1001K10K100K1M
Estimated Monthly Cost
$25
Estimated Annual Cost
$300
Estimates are approximate and may not reflect current pricing. Always check the official pricing page.
Community Discussion
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