Stash
Direct-to-consumer platform for game developers with web shop, game launcher and payment processing outside Apple/Google app stores.
Our Verdict
Strong D2C pitch for game publishers fighting app-store fees, but only pays off with meaningful player volume.
Pros
- Web shop plus launcher pushes players off-app-store
- Payment processing designed for game economies
- Helps publishers escape Apple and Google fees
- Backed by experienced gaming operators
Cons
- Requires marketing effort to move players off-store
- Regulatory landscape on payments is shifting
- Pricing and rev-share terms opaque
- Overkill for games with small paying bases
Best for: Mid-size game publishers with engaged players willing to buy off-store.
Not for: Small studios without traffic to drive to a web shop.
When to Use Stash
Good fit if you need
- D2C web shop for games bypassing Apple/Google platform fees
- Game launcher with integrated payments outside app stores
- Direct player purchases for in-game items via web checkout
Lock-in Assessment
Medium 3/5
Lock-in Score 3/5
Pricing
Price wrong?Stash Pricing
- Pricing Model
- usage
- Free Tier
- No
- Entry Price
- —
- Enterprise Available
- No
- Transparency Score
- —
Beta — estimates may differ from actual pricing
1,000
1001K10K100K1M
10,000
1K10K100K1M10M
Estimated Monthly Cost
$25
Estimated Annual Cost
$300
Estimates are approximate and may not reflect current pricing. Always check the official pricing page.
Community Discussion
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