Stash logo

Stash

Direct-to-consumer platform for game developers with web shop, game launcher and payment processing outside Apple/Google app stores.

-
US Est. 2023 Active In-app Purchase Optimization

Our Verdict

Strong D2C pitch for game publishers fighting app-store fees, but only pays off with meaningful player volume.

Pros

  • Web shop plus launcher pushes players off-app-store
  • Payment processing designed for game economies
  • Helps publishers escape Apple and Google fees
  • Backed by experienced gaming operators

Cons

  • Requires marketing effort to move players off-store
  • Regulatory landscape on payments is shifting
  • Pricing and rev-share terms opaque
  • Overkill for games with small paying bases
Best for: Mid-size game publishers with engaged players willing to buy off-store. Not for: Small studios without traffic to drive to a web shop.

When to Use Stash

Good fit if you need

  • D2C web shop for games bypassing Apple/Google platform fees
  • Game launcher with integrated payments outside app stores
  • Direct player purchases for in-game items via web checkout

Lock-in Assessment

Medium 3/5
Lock-in Score
3/5

Stash Pricing

Pricing Model
usage
Free Tier
No
Entry Price
Enterprise Available
No
Transparency Score

Beta — estimates may differ from actual pricing

1,000
1001K10K100K1M
10,000
1K10K100K1M10M

Estimated Monthly Cost

$25

Estimated Annual Cost

$300

Estimates are approximate and may not reflect current pricing. Always check the official pricing page.

Community Discussion

Comments powered by Giscus (GitHub Discussions). You need a GitHub account to comment.