Sanlo
Multi-platform payments and monetization for games with plug-and-play D2C webshops plus fintech/growth capital.
Our Verdict
Interesting combo of webshop and financing for game studios, but evaluate each half against specialists separately.
Pros
- Bundles D2C webshops with growth capital
- Plug-and-play setup targets indie and mid-size studios
- Payments outside app stores capture more margin
- Financing ties to real revenue data
Cons
- Mixing fintech and commerce can confuse buyers
- Capital terms vary and may be costly
- Webshop depth vs Xsolla and Stash to validate
- Narrow to games, not general subscription apps
Best for: Mobile game studios wanting a D2C webshop plus growth capital.
Not for: Non-game apps or studios that already have banking and commerce.
When to Use Sanlo
Good fit if you need
- D2C web shop for games bypassing Apple/Google 30% fee
- Multi-platform IAP management for mobile and PC games
- Growth capital tied to game revenue analytics
Lock-in Assessment
High 2/5
Lock-in Score 2/5
Pricing
Price wrong?Sanlo Pricing
- Pricing Model
- custom
- Free Tier
- No
- Entry Price
- —
- Enterprise Available
- No
- Transparency Score
- —
Beta — estimates may differ from actual pricing
1,000
1001K10K100K1M
Estimated Monthly Cost
$25
Estimated Annual Cost
$300
Estimates are approximate and may not reflect current pricing. Always check the official pricing page.
Community Discussion
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