Rivet
Rivet — Open-source game server hosting platform with matchmaking, lobbies, and autoscaling on managed infrastructure.
Our Verdict
Promising open-source game server platform, but early enough that Nakama is usually a safer bet.
Pros
- Open-source game server hosting
- Built-in matchmaking and lobbies
- Autoscaling on managed infra
- Simple SDK for game engines
Cons
- Still early-stage with small community
- Feature depth lags Nakama or PlayFab
- Self-hosting non-trivial
- Commercial support limited
Best for: Indie studios wanting open-source game hosting with matchmaking and lobbies built in
Not for: Teams needing battle-tested infrastructure or deep live-ops tooling
When to Use Rivet
Good fit if you need
- Open-source game server hosting with matchmaking and lobbies
- Autoscaling dedicated game servers on managed infrastructure
- Self-hosted alternative to Hathora for game server needs
- Player-facing game sessions with global latency routing
- Transparent game server platform without proprietary lock-in
Lock-in Assessment
Low 4/5
Lock-in Score 4/5
Pricing
Price wrong?Rivet Pricing
- Pricing Model
- freemium
- Free Tier
- Yes
- Entry Price
- —
- Enterprise Available
- No
- Transparency Score
- —
Beta — estimates may differ from actual pricing
1,000
1001K10K100K1M
Estimated Monthly Cost
$25
Estimated Annual Cost
$300
Estimates are approximate and may not reflect current pricing. Always check the official pricing page.
Community Discussion
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