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Rivet

Rivet — Open-source game server hosting platform with matchmaking, lobbies, and autoscaling on managed infrastructure.

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US Est. 2022 Active Backend-as-a-Service

Our Verdict

Promising open-source game server platform, but early enough that Nakama is usually a safer bet.

Pros

  • Open-source game server hosting
  • Built-in matchmaking and lobbies
  • Autoscaling on managed infra
  • Simple SDK for game engines

Cons

  • Still early-stage with small community
  • Feature depth lags Nakama or PlayFab
  • Self-hosting non-trivial
  • Commercial support limited
Best for: Indie studios wanting open-source game hosting with matchmaking and lobbies built in Not for: Teams needing battle-tested infrastructure or deep live-ops tooling

When to Use Rivet

Good fit if you need

  • Open-source game server hosting with matchmaking and lobbies
  • Autoscaling dedicated game servers on managed infrastructure
  • Self-hosted alternative to Hathora for game server needs
  • Player-facing game sessions with global latency routing
  • Transparent game server platform without proprietary lock-in

Lock-in Assessment

Low 4/5
Lock-in Score
4/5

Rivet Pricing

Pricing Model
freemium
Free Tier
Yes
Entry Price
Enterprise Available
No
Transparency Score

Beta — estimates may differ from actual pricing

1,000
1001K10K100K1M

Estimated Monthly Cost

$25

Estimated Annual Cost

$300

Estimates are approximate and may not reflect current pricing. Always check the official pricing page.

Community Discussion

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