GameAnalytics
Free, gaming-focused analytics SDK with prebuilt KPIs for mobile and PC titles, covering DAU, retention, monetization and progression.
Our Verdict
Still the default free analytics for mobile games; good starting point, but you'll outgrow it at scale.
Pros
- Free tier with generous event volumes
- Prebuilt gaming KPIs (DAU, retention, ARPU)
- Easy SDK integration for Unity and Unreal
- Benchmarks against thousands of other games
Cons
- Free tier has sampling and data limits
- Custom analysis is limited compared to warehouse tools
- Ads monetization tracking less flexible
- Data retention shorter than paid competitors
Best for: Indie and early-stage mobile game studios needing free, prebuilt KPIs and benchmarks.
Not for: Large studios, non-gaming products, or teams wanting warehouse-native event analytics.
When to Use GameAnalytics
Good fit if you need
- Free mobile game KPI dashboard: DAU, retention, LTV
- Funnel analysis for level completion drop-off
- Monetization analytics for in-app purchase optimization
- Custom event tracking for game economy balance
- Multi-platform analytics SDK for PC and mobile titles
Lock-in Assessment
Medium 3/5
Lock-in Score 3/5
Pricing
Price wrong?GameAnalytics Pricing
- Pricing Model
- freemium
- Free Tier
- Yes
- Entry Price
- —
- Enterprise Available
- No
- Transparency Score
- —
Beta — estimates may differ from actual pricing
1,000
1001K10K100K1M
Estimated Monthly Cost
$25
Estimated Annual Cost
$300
Estimates are approximate and may not reflect current pricing. Always check the official pricing page.
Used in these stacks
Curated setups that include GameAnalytics.
Community Discussion
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