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GameAnalytics

Free, gaming-focused analytics SDK with prebuilt KPIs for mobile and PC titles, covering DAU, retention, monetization and progression.

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DK Est. 2011 Active Product Analytics

Our Verdict

Still the default free analytics for mobile games; good starting point, but you'll outgrow it at scale.

Pros

  • Free tier with generous event volumes
  • Prebuilt gaming KPIs (DAU, retention, ARPU)
  • Easy SDK integration for Unity and Unreal
  • Benchmarks against thousands of other games

Cons

  • Free tier has sampling and data limits
  • Custom analysis is limited compared to warehouse tools
  • Ads monetization tracking less flexible
  • Data retention shorter than paid competitors
Best for: Indie and early-stage mobile game studios needing free, prebuilt KPIs and benchmarks. Not for: Large studios, non-gaming products, or teams wanting warehouse-native event analytics.

When to Use GameAnalytics

Good fit if you need

  • Free mobile game KPI dashboard: DAU, retention, LTV
  • Funnel analysis for level completion drop-off
  • Monetization analytics for in-app purchase optimization
  • Custom event tracking for game economy balance
  • Multi-platform analytics SDK for PC and mobile titles

Lock-in Assessment

Medium 3/5
Lock-in Score
3/5

GameAnalytics Pricing

Pricing Model
freemium
Free Tier
Yes
Entry Price
Enterprise Available
No
Transparency Score

Beta — estimates may differ from actual pricing

1,000
1001K10K100K1M

Estimated Monthly Cost

$25

Estimated Annual Cost

$300

Estimates are approximate and may not reflect current pricing. Always check the official pricing page.

Used in these stacks

Curated setups that include GameAnalytics.

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